About Kaiju Paradise:
In Kaiju Wars’s narrative, you’re the mayor of a coastal super city. One that is attacked almost as soon as you show up. For whatever reason, you’re also a mayor that has the skill and responsibility to command the military. A military that isn’t particularly robust and is generally ineffective at taking on a giant monster with the will to kill. The ace up your recently elected sleeve is a scientist that, within every level, must develop a new Kaiju repelling concoction that sends them back to the depths. So, in essence, just about every encounter is a countdown to a science victory. This may sound similar to Into the Breach, and it definitely has plenty of parallels, but it does feel distinctly different in a lot of areas. For instance, rather than pushing a squad of powerful units into each round, you’re relegated to spawning a larger supply of generic tanks, missile launchers, bombers, and so on. These require money which is generated by the buildings on the map. Buildings that the Kaiju specifically target each turn. The “science” is generated much the same way from a special subset of buildings and added to the pool each turn until enough “breakthroughs” occur to put the monster down and achieve victory.Snappy Kaiju-fighting tactics featuring a variety of units which appropriately die in one hit but have various capabilities that you’ll need to counteract the Kaiju’s own abilities, as well as a deck-based system where both you and the Kaiju’s side play cards to benefit from special effects each turn. The game also has a great aesthetic that celebrates its inspirations, and an awesome soundtrack. I’m glad I didn’t miss this gem.