About Natural Disaster Survival:
My biggest gripe w NS2 is some slight differences, like how marines can only base wherever there is a spot on the ground for a Comm chair, in NS1 you could literally base in a vent if it were big enough, sure it could be cheesy, but against an OP alien team sometimes it might help, and just added to the overall freedom and fun that made NS1 great. Same w the end of a round for aliens, if you managed to escape as or with a Gorge you could wrap the match up at the very end with a fun game of hide and seek, where as you would hide in a vent or somewhere sneaky on the map as a Gorge and you could drop some structures around you to help keep you alive and try to stay hidden until the marines find you. The quality of the match really depends on the quality of the commander. He’s gotta know what he’s doing, setting up a plan of action, communicate the plan to the team. And then everyone else needs to be successful at implementing that plan. Aliens and humans have a completely different way of playing while still being well balanced against each other. There is quite a bit of a learning curve, especially as a commander. But if commanding is something you are interested in learning, this is the game for you. It can be very satisfying leading your team and having an impact on the entire course of battle.